IOH Version 1.0.0.2

In this version I have implemented targets and mechanics for the two resource bars the player has. By left or right clicking, the player can fir weapons that use either bar, and the targets are appropriately coloured so that only the opposing colour can hurt them.

The player can also boost or break to speed up and slow down, with these actions also having associated costs to the two bars. Each of these actions will also charge one of the two bars.

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